Let's say this is a character development piece. Enjoy this day the mono way. Otherwise you'll have to buy a lot of flowers and sweets with some good time management...
utorok, 14. februára 2012
utorok, 10. januára 2012
Mono goes minimal - look dev.03
OK, I had to give it a try. No painting, no drawing, just clean vector shapes and simplified form. This is really handy approach time-wise. I need to experiment more this way. Enjoy the story, Mono is a clown.
pondelok, 2. januára 2012
look development 02
First semi-animated sequence. Still a piece of look dev. but it was great experience. However,
I am going to explore something a lot simpler next time since this style was just more timeconsuming than I thought it could be. I'd say the result is cool though.
I am going to explore something a lot simpler next time since this style was just more timeconsuming than I thought it could be. I'd say the result is cool though.
look development 01
Currently I am not too convinced about main style for the storytelling. Probably more of these look development tests will precede regular episodes. BTW don't try to do line-art with marker when travelling by the non-superspeed train...
character development 01
So I thought a little story will help to understand and further develop Mono. Obviously, I based it on his little problem. This will bring him to many more unexpected situations later I guess... When I was looking for some references I came across the image of MacKenzie Crook. Yeah, it was just perfect and I can imagine him to be the live-act version of Mono :)
first sketch
This is the first appearance of Mono. The little pencil drawing on the top left. It is dated somewhere around August - September 2011, I am not 100% sure. The quick ZBrush sculpt is from the begining of October 2011.
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